home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Megadoom II
/
MEGADOOM II - iso.7z
/
MEGADOOM II.ISO
/
doom
/
editors
/
wadfile
/
dmop
/
doom1
/
artofwar.rw
< prev
next >
Wrap
Text File
|
1995-01-08
|
7KB
|
115 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BROWNTREE 108.54 9
GREYTREE 56.28 4
BARREL 134.51 107
ROCKETS 0.67 1
MEDIKIT 2.23 5
SERGEANT 69.12 DEAF/AMBUSH 33
TROOPER 105.57 DEAF/AMBUSH ;56 ;This item is inocuous
SERGEANT 35.61 DEAF/AMBUSHMEDIUM_AND_HARD 17
TROOPER 37.71 DEAF/AMBUSHHARD_ONLY ;20 ;This item is inocuous
SERGEANT 16.76 DEAF/AMBUSHHARD_ONLY 8
TROOPER 41.48 DEAF/AMBUSHMEDIUM_AND_HARD ;22 ;This item is inocuous
TROOPER 15.08 DEAF/AMBUSHEASY_AND_HARD ;8 ;This item is inocuous
IMP 64.93 DEAF/AMBUSHMEDIUM_AND_HARD 31
FLYSKULL 21.37 DEAF/AMBUSHMEDIUM_AND_HARD 17
FLYSKULL 12.57 DEAF/AMBUSHHARD_ONLY 10
SPECTRE 38.53 DEAF/AMBUSHHARD_ONLY 8
IMP 73.31 DEAF/AMBUSHHARD_ONLY 35
DEMON 14.45 3
MEDIKIT 0.45 DEAF/AMBUSHMEDIUM_AND_HARD 1
TROOPER 22.62 ;12 ;This item is inocuous
SERGEANT 14.66 7
SERGEANT 16.76 MEDIUM_AND_HARD 8
DEMON 9.63 MEDIUM_AND_HARD 2
DEMON 19.27 HARD_ONLY 4
CACODEMON 7.82 DEAF/AMBUSHHARD_ONLY 1
IMP 10.47 MEDIUM_AND_HARD 5
IMP 4.19 DEAF/AMBUSH 2
CACODEMON 15.64 DEAF/AMBUSHMEDIUM_AND_HARD 2
SPECTRE 9.63 DEAF/AMBUSHMEDIUM_AND_HARD 2
STIMPAK 4.02 18
GARMOR 1.34 2
BLUEBALL 0.45 1
BACKPACK 0.45 DEAF/AMBUSHMEDIUM_AND_HARD 1
STIMPAK 0.22 DEAF/AMBUSHEASY_AND_HARD 1
MEDIKIT 0.89 DEAF/AMBUSH 2
STIMPAK 0.67 DEAF/AMBUSH 3
POTION 4.24 DEAF/AMBUSH ;19 ;This item is inocuous
HELMET 4.47 DEAF/AMBUSH ;20 ;This item is inocuous
PLASMA 0.45 DEAF/AMBUSH 1
CELLPACK 1.79 DEAF/AMBUSH 4
SHOTGUN 0.45 MULTIPLAYER 1
CHAINGUN 0.67 MULTIPLAYER 1
BULLETS 2.23 MULTIPLAYER 5
BULLETS 0.89 MULTIPLAYERDEAF/AMBUSH 2
SHOTGUN 0.45 MULTIPLAYERDEAF/AMBUSHHARD_ONLY 1
CHAINGUN 0.67 1
LAUNCHER 0.45 MULTIPLAYER 1
SHELLS 2.01 MULTIPLAYER 9
BULLETS 0.89 2
LAUNCHER 0.45 1
ROCKET 0.56 5
PLASMA 0.45 MULTIPLAYER 1
MEDIKIT 0.45 DEAF/AMBUSHHARD_ONLY 1
LAVISOR 0.34 1
SHELLBOX 0.89 4
SHELLBOX 0.22 DEAF/AMBUSHEASY_AND_HARD 1
SHELLS 1.12 5
CHAINSAW 0.45 1L
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 555 ;Strict standard for exact placement
;PER 471 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;